For more guides please check my all encompassing list of guides. Disciples of War are your physical damage dealers and Disciples of Magic. Each discipline covers a certain aspect of combat or crafting. The links will be posted in the comments I can’t make them work. There are 4 different Disciplines in Final Fantasy XIV. I hope this guide has been helpful so far. I will cover more in the following segments of this guide. Now that you know a general basis of how to get to the job you want and the area you want to start you are ready to start your journey. Black Mage Thaumaturge lvl 30+, Pugilist lvl 15+.White Mage Conjurer lvl 30+, Gladiator lvl 15+.Dragoon Lancer lvl 30+, Pugilist lvl 15+.Warrior Marauder lvl 30+, Gladiator lvl 15+.Paladin Gladiator lvl 30+, Conjurer lvl 15+ Ffxiv Most Popular ClassesPeruse our list of the best starting classes in FFXIV.Summoner and Scholar are unknowns the only thing known is that they are branches of Archanist. These are the 1.0 requirements so this could change upon phase 4 when the job quests are released. Jobs will be on the left with their requirements on the right. You can also unlock Miner, Goldsmith, Weaver, and Alchemist in Ul’dah. Pugilist and Thaumaturge are both heavy dps, Pugilist melee and Thaumaturge is a mage. Ul’dah is without a healer class so if you want to heal this is not the zone you want to start in.Gladiator is your standard sword and shield tank class leading into Paladin as a Job. You can start as Pugilist, Gladiator, or Thaumaturge. Ul’dah hosts 3 battle classes like Gridania. You can also unlock Culinarian, Armorer, Blacksmith, and Fisherman. Plus Doton provides heavy utility as well, slowing enemies down as well. The combinations of ninjutsu, hellfrog, and death blossom combo mean that this job has options. Limsa Lominsa also houses the Musketeers guild but so far between 1.0 and the beta no word has come on when this guild will allow you to join. Ninja Sneaky and deadly, the ninja has quite a few options for AOE options. Final Fantasy XIV job list: Class basics Source: Square Enix (Image credit: Source: Square Enix) When creating a new character, you can assign a starting class for them after picking their race. For endgame Marauder will be used as an off tank more often than a main tank. While it’s set up to tank, it can also be a dps if your group has a Gladiator or another Marauder. I’m not sure how Summoner works yet as no one has been allowed to play as either Arcanist or it’s two jobs yet. Arcanist is the first branching class, branching into both Scholar and Summoner. Lomsa Lominsa hosts 2 battle classes, Marauder and Arcanist. There are no tanks classes in Gridania so if you want to tank this is not the starting zone for you. You can also unlock Carpenter, Leather Worker, and Botanist, as well as the two starting classes other than the one you picked. They reinforced this when they changed how the MP system worked to what it is now. Once Fire IV came out in Heavensward, THM/BLM became a 'Counting Game' basically. Thaumaturge/Black Mage is so low on the list because most people often over-think how the class/job works. Gridania hosts three starting classes, Archer, Lancer, and Conjurer. Dark Knight (post-Abyssal Drain Changes) 3.
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